Postado Dom Fev 22, 2015 2:15 pm
Abra o visual basic 2008 ou 2010 clique em New project >> console aplication >> depois de ok
Depois abaixo de Module Module1 vocês adicione o seguinte codigo:
- Código:
Private TargetProcessHandle As Integer
Private pfnStartAddr As Integer
Private pszLibFileRemote As String
Private TargetBufferSize As Integer
Public Const PROCESS_VM_READ = &H10
Public Const TH32CS_SNAPPROCESS = &H2
Public Const MEM_COMMIT = 4096
Public Const PAGE_READWRITE = 4
Public Const PROCESS_CREATE_THREAD = (&H2)
Public Const PROCESS_VM_OPERATION = (&H8)
Public Const PROCESS_VM_WRITE = (&H20)
Public Declare Function ReadProcessMemory Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpBaseAddress As Integer, _
ByVal lpBuffer As String, _
ByVal nSize As Integer, _
ByRef lpNumberOfBytesWritten As Integer) As Integer
Public Declare Function LoadLibrary Lib "kernel32" Alias "LoadLibraryA" ( _
ByVal lpLibFileName As String) As Integer
Public Declare Function VirtualAllocEx Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpAddress As Integer, _
ByVal dwSize As Integer, _
ByVal flAllocationType As Integer, _
ByVal flProtect As Integer) As Integer
Public Declare Function WriteProcessMemory Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpBaseAddress As Integer, _
ByVal lpBuffer As String, _
ByVal nSize As Integer, _
ByRef lpNumberOfBytesWritten As Integer) As Integer
Public Declare Function GetProcAddress Lib "kernel32" ( _
ByVal hModule As Integer, ByVal lpProcName As String) As Integer
Private Declare Function GetModuleHandle Lib "Kernel32" Alias "GetModuleHandleA" ( _
ByVal lpModuleName As String) As Integer
Public Declare Function CreateRemoteThread Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpThreadAttributes As Integer, _
ByVal dwStackSize As Integer, _
ByVal lpStartAddress As Integer, _
ByVal lpParameter As Integer, _
ByVal dwCreationFlags As Integer, _
ByRef lpThreadId As Integer) As Integer
Private Declare Function OpenProcess Lib "kernel32" ( _
ByVal dwDesiredAccess As Integer, _
ByVal bInheritHandle As Integer, _
ByVal dwProcessId As Integer) As Integer
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" ( _
ByVal lpClassName As String, _
ByVal lpWindowName As String) As Integer
Private Declare Function CloseHandle Lib "kernel32" Alias "CloseHandleA" ( _
ByVal hObject As Integer) As Integer
E por ultimo abaixo de Sub Main() adicione o seguinte codigo:
- Código:
Public Sub Inject(ByVal prozessID As String, ByVal dllPath As String)
Dim TargetProcess As Process = Process.GetProcessById(prozessID)
TargetProcessHandle = OpenProcess(&H1F0FFF, 0, TargetProcess.Id)
pszLibFileRemote = dllPath
pfnStartAddr = GetProcAddress(GetModuleHandle("Kernel32"), "LoadLibraryA")
TargetBufferSize = 1 + Len(pszLibFileRemote)
Dim Rtn As Integer
Dim LoadLibParamAdr As Integer
LoadLibParamAdr = VirtualAllocEx(TargetProcessHandle, 0, TargetBufferSize, MEM_COMMIT, PAGE_READWRITE)
Rtn = WriteProcessMemory(TargetProcessHandle, LoadLibParamAdr, pszLibFileRemote, TargetBufferSize, 0)
CreateRemoteThread(TargetProcessHandle, 0, 0, pfnStartAddr, LoadLibParamAdr, 0, 0)
Obs: So falta uma coisa bem simples adicione o processo do jogo + o local da dll no seu computador + creditos e download é bem simples eu so deixei somente uma source para estudos mais ira ajudar muitos sem duvidas alguma.
Créditos: srDIEGO